Dead by daylight rule 344/3/2023 ![]() ![]() Rules 551 through 600 concern the Wraith. Rule #504 : If The Trapper has placed more than one traps, he is to be Referred to as a Camper and deserves everything he gets. Rule #503 : Any trap placed within 30 meters around a hooked survivor, a generator, a totem or a chest is unfair. Rule #502 : If a Survivor is caught in a trap, the Killer will be reported for cheating. Rule #502 : The Trapper must ALWAYS let a trapped Survivor go. Rule #501 : The Trapper is OP and should be nerfed. Rules 501 though 550 concern the Trapper. Rule #458 : When being baited by a flashlight or loud sounds, the Killer must always play along. Rule #456 : When in a looping chase, the Killer should NEVER take advantage of a Survivor that makes a mistake. ![]() After that they shall spend a minimum of 5 seconds without moving before deciding who to follow. Rule #106.c : If all Survivors are injured, the Killer must run in the middle and scatter them. Rule #106.b : If all Survivors are uninjured, the killer will only chase the Survivor stepping forward to start a looping. Rule #106.a : Whenever a Killer sees a group of Survivors around a generator, the Killer must only chase the uninjured ones. Rule #56 : Any Killer that chases someone he has already injured, hooked, or used an ability on before, can henceforth be referred to as a Tunneler and deserves everthing they get. Rule #55 : The Killer may NEVER chase after and/or attack a Survivor that has been previously hooked until they have hooked another survivor. Rule #54.b : It is then mandatory for the Killer to start staring at a wall for a minimum duration of 30 second. Rule #54.a : After hooking a Survivor, the Killer must immediately leave the area and stand in a corner, EVEN if they see another survivor and/or scratch marks at the Hook. Rule #53 : Any Killer that enters within a 25 meters range of a hooked Survivor can henceforth be referred to as a Camper and deserves everything they get. Rule #48 : Killers must let all remaining Survivors escape if one or more Survivors have left the match prematurely. Rule #39 : Any Killer that finds a Survivor within the first minute of the game can henceforth be referred to as a Hacker and deserves everything they get. Rule #23 : The Killer cannot interrupt a survivor mending or healing themselves. Rule #22 : The Killer cannot interrupt a survivor healing another survivor. Rule #14 : If the Killer is successfully pallet-looped by the chased Survivor, the Killer can henceforth be referred to as an Idiot and deserves everything they get. Rule #9 : The Killer must ALWAYS let the last Survivor exit through the hatch. Rule #8: As soon as the match starts, the Killer must announce who they are by whatever means necessary. It will be considered as DC (Disconnecting). Rule #7 : Under no circumstances may the Killer dodge or leave the lobby. Rule #6 : The Survivors are allowed to DC (Disconnect) in matches when certain conditions are met. Rule #5 : The Killer is not allowed to DC (disconnect) in matches Rule #4 : The Survivor is always overnerfed. Rule #3 : The Killer is always overbuffed. Rule #2 : The Survivors are always right. The Survivors Rulebook for Killers (3.1.2 Edition) I know other archived posts already exist and I would like to use their contents (with permission) in order to produce one fine piece of litterature.įeel free to comment for possible edits and updates. ( ).Ĭontrary to Killers Rulebook for Survivors, a haunting read made from flesh kindly provided by the Cannibal and inked with the Plague's puke, the SRFK is made of salvaged material gathered over years of searching crates, one piece of material at a time. In light of the release of the Dead By Daylight Parody Episode 7 by Samination (please support their work), I would like to produce a true rendition of their Survivors Rulebook for Killers. ![]()
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